🐣The Hatch
Hatching is the entry point into Duck Dynasty’s gameplay loop. Players acquire Ducks through Egg Packs, which use a randomized minting mechanism to determine rarity. A Duck’s rarity directly influences its Luck (harvest success rate) and Multiplier (SHT earned per successful harvest).
Duck Pack Types and Pricing

Basic Egg Pack
7,000 SHT + 2 SUI
70% Common, 25% Queen, 5% King, 0% Golden
Rare Egg Pack
15,000 SHT + 6 SUI
20% Common, 50% Queen, 25% King, 5% Golden
Golden Egg Pack
25,000 SHT + 12 SUI
30% Queen, 50% King, 20% Golden (no Common)
Each pack mints one Duck NFT.
Rarity is assigned randomly at the time of minting.
Ducks immediately enter the gameplay loop: Nest → Harvest → Repeat.
Supply and Sales Mechanics
Total Pack Supply: 5,555 packs (fixed limit)
Initial Sale (Batch 1):
800 packs total (200 for team 600 for public)
Priced in SUI only (as above)
Subsequent Batches (Batch 2 onward):
300 packs per batch
Mixed payment: SHT + SUI
24-hour cooldown between batches
Continues until all 5,555 packs are sold
Pricing Control
80% of SHT used for hatching is permanently burned, reinforcing the token’s deflationary model.
A portion of SUI from each purchase is allocated to liquidity provisioning.
Prices for packs and SUI contributions are subject to rebalancing to support long-term gameplay sustainability.
Duck Rarity & Stats

Every Duck has two performance attributes determined by its rarity:
Luck – the chance of a successful harvest.
Multiplier – the amount of SHT earned on success.
All Ducks follow a fixed 4-hour harvest interval, creating a consistent gameplay cycle.
Common
40%
4 hrs
×1
Designed for frequent, active play
Queen
50%
4 hrs
×3
Balanced option for steady growth
King
60%
4 hrs
×5
Strong long-term earning potential
Golden
85%
4 hrs
×7
Highest single-cycle earning power
Each Duck operates independently, and its performance is further enhanced through Nest upgrades (see Nest section).
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